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game pencil

Game Development Blog

Game Pencil Engine 1.4.0 preview

Codebase changes Initially meant to be version 1.3.1, but we took a turn that would make drastic changes to the codebase. For starters, we separated out a few out a few our files into their own separate libraries. Instead of using the “GPE_” or “gpe_” prefix for everything, we just Read more…

By Nathan, 12 months12 months ago
Agriduel

Q1 2018 Summary: Game Pencil 1.30 took up the whole quarter

In a series of events I had planned for GPE to only take up half of this quarter. Long story short, many unexpected personal life events turned things into a different situation. I noticed I haven’t updated the normal site too often and have been making mainly updates on Patreon. Read more…

By Nathan, 3 years3 years ago
Agent AAA

Finishing 2017 Stronger than before

  Hello I hope your year has been going great so far. We are having an amazing year and doing things we never thought we could even accomplish before.  I will keep this post small as I know there is lots of partying to do be done for you baseball Read more…

By Nathan, 3 years ago
Game Development Blog

We are back guys for gamedev

  Hello world its me Nathan Hurde from PawByte,   It has been some time since our last post. This summer led to an unusual time for us at PawByte. Although, we rarely take weeks and even months off; this summer we did. As many in the industry know game development Read more…

By Nathan, 4 years4 years ago
Agent AAA

Happy New Year – PawByte Resolutions

    Happy New Year!   2016 has come and gone and now we bring on 2017. The year, where PawByte aims to make gamedev, video games and solutions great again! What does that mean? Do we actually have a plan, do I as the Founder and Developer of PawByte Read more…

By Nathan, 4 years ago
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