Gaming and Tech!

PawByte is now back to business


Hello everyone,

It has been some time now since I’ve posted here. This was one crazy summer and now we’re already halfway thru Fall. I took a break from PawByte in July and got a job, but later on my passions to keep doing game development did not stop me from coding during my lunch breaks, nights and weekends. I had to quit, my job and go full time indie. Friday( 10/23/2015) was my last day at my job and now its off to Monday thru Saturday full-time indie duties.

As of now here is where the deadline stands:

-November 16, 2015 – Release of updated fully functional Game Pencil Engine(For html5 and WiiU exports).

Each month these deadlines will be updated and I am so happy to see that we have a nice solid 60 FPS in the engine with a few more features to be made.

I will begin updating changelogs daily to the site for those interested in daily recording of progress. I have been experimenting with this and things feel more rewarding, especially for a software project.

Thank you all for the support and I shall keep you posted.


  1. Reply

    Awesome! Great to hear your making nice progess, and I can’t wait to try it once released! Good luck with your indie dev and good luck with the rest of Game Pencil!

      • Nathan on October 27, 2015 at 7:03 am
      • Author


      This means alot to me.

Leave a Reply

Your email address will not be published.