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We are back guys for gamedev

  Hello world its me Nathan Hurde from PawByte,   It has been some time since our last post. This summer […]

May 2017 Report

  April has come and gone and May looks to be even more exciting. We were able to launch Version […]

The Game Pencil Engine has been Steam Greenlit!

  2017 has already started off with “winning”. Last summer we submitted  the game pencil engine to Steam and after […]

Happy New Year – PawByte Resolutions

    Happy New Year!   2016 has come and gone and now we bring on 2017. The year, where […]

December 2016 Update – Game Pencil, Nintendo WiiU and Switch and more!

Good morning,   It has been quite some time since our last update. Most of the news is simply posted […]

Introducing Release Candidate 1.0.3 for Windows and Linux users!

  Good morning,   The update process for the Game Pencil engine in this key update focused on many bug […]

Game Pencil is now on Steam Greenlight!

After a pleasant launch on itch.io we are setitng our eyes towards a Steam release. To do this we must […]

Game Pencil Engine 1.0.1 is now available!

July 9, 2016, Chicago, IL USA   June 2016 the world was introduced to the first stable version of the […]

Game Pencil Updates – It’s polishing time!

It has been some time since I updated our site and it’s mainly because I’ve been busy making intense updates […]

PawByte is now back to business

  Hello everyone, It has been some time now since I’ve posted here. This was one crazy summer and now […]